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Lifelong Kindergarten

cultivating creativity through projects, passion, peers, and play
Verfasser*in: Suche nach Verfasser*in Resnick, Mitchel
Verfasser*innenangabe: Mitchel Resnick ; with foreword by Sir Ken Robinson
Jahr: 2017
Verlag: Cambridge [u.a.], The MIT Press
Mediengruppe: Buch
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Inhalt

In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively ¿and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens.
Drawing on experiences from more than thirty years at MIT´s Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.
 
Table of Contents
Foreword p. vii
Creative Learning p. 1
Projects p. 31
Passion p. 59
Peers p. 89
Play p. 125
Creative Society p. 157
Further Readings and Resources p. 183
Acknowledgments p. 187
 

Details

Verfasser*in: Suche nach Verfasser*in Resnick, Mitchel
Verfasser*innenangabe: Mitchel Resnick ; with foreword by Sir Ken Robinson
Jahr: 2017
Verlag: Cambridge [u.a.], The MIT Press
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Systematik: Suche nach dieser Systematik PN.E, FS.E
Interessenkreis: Suche nach diesem Interessenskreis Englisch [Sprache]
ISBN: 978-0-262-03729-7
2. ISBN: 0-262-03729-7
Beschreibung: x, 191 Seiten : Illustrationen
Schlagwörter: Ausbildung, Kreativität, Gamification, Kreatives Denken, Lernen, Gamifizierung, Kreativität / Denken, Produktives Denken, Schöpferisches Denken, Spielifizierung
Suche nach dieser Beteiligten Person
Sprache: Englisch
Fußnote: Text englisch. - Includes bibliographical references
Mediengruppe: Buch